MESSAGE PASSING
Message passing is often used in distributed computing system, two tasks can exchange information through send and receive. Message passing can also be used to do the synchronization among tasks.
Message passing can be either synchronous or asynchronous.
Message passing can be either synchronous or asynchronous.
synchronous message passing: The basic concept of synchronous message passing is that tasks are often busy, and when busy, they cannot be interrupted by other units.
For example:
Suppose task A and task B are both in execution, and A wishes to send a message to B. Clearly, if B is busy, it is not desirable to allow another task to interrupt it. That would disrupt B’s current processing.
Asynchronous message passing: Its alternative of synchronous message passing.
EasyExamNotes.com covered following topics in PPL.
Principles of Programming Languages:
EasyExamNotes.com covered following topics in PPL.
- Language Evaluation Criteria
- Influences on Language Design
- Language Categories
- Programming Paradigms
- Compilation
- Virtual Machines
- Programming Environments
- Issues in Language Translation
- Parse Tree
- Pointer and Reference type
- Concept of Binding
- Type Checking
- Strong typing
- Sequence control with Expression
- Exception Handling
- Subprograms
- Fundamentals of sub-programs
- Scope and lifetime of variable
- Static and dynamic scope
- Design issues of subprogram and operations
- Local referencing environments
- Parameter passing methods
- Overloaded sub-programs
- Generic sub-programs
- Design issues for functions
- Co routines
- Abstract Data types
- Abstraction and encapsulation
- Static and Stack-Based Storage management
- Garbage Collection
- OOP in C++
- OOP in Java
- OOP in C#
- OOP in PHP
- Concurrency
- Semaphores
- Monitors
- Message passing
- Java threads
- C# threads
- Exception handling
- Exceptions
- Exception Propagation
- Exception handler in C++
- Exception handler in Java
- Introduction and overview of Logic programming
- Basic elements of Prolog
- Application of Logic programming
- Functional programming languages
- Introduction to 4GL
Practicals:
- Memory Implementation of 2D Array.
- Memory Implementation of 3D Array.
- Implementation of pointers in C++.
- Write a program in Java to implement exception handling.
- Write a program in C++ to implement call by value parameter passing Method.
- Write a program in C++ to implement call by reference parameter passing Method.
- Write a program in Java to implement concurrent execution of a job using threads.
- Implement Inheritance in C#.
- Implement Encapsulation in C#.
- Implement static/compiletime Polymorphism in C#.
- Implement dynamic/runtime Polymorphism in C#.
Previous years solved papers:
A list of Video lectures
References:
- Sebesta,”Concept of programming Language”, Pearson Edu
- Louden, “Programming Languages: Principles & Practices” , Cengage Learning
- Tucker, “Programming Languages: Principles and paradigms “, Tata McGraw –Hill.
- E Horowitz, "Programming Languages", 2nd Edition, Addison Wesley
- Memory Implementation of 2D Array.
- Memory Implementation of 3D Array.
- Implementation of pointers in C++.
- Write a program in Java to implement exception handling.
- Write a program in C++ to implement call by value parameter passing Method.
- Write a program in C++ to implement call by reference parameter passing Method.
- Write a program in Java to implement concurrent execution of a job using threads.
- Implement Inheritance in C#.
- Implement Encapsulation in C#.
- Implement static/compiletime Polymorphism in C#.
- Implement dynamic/runtime Polymorphism in C#.
Previous years solved papers:
A list of Video lectures
References:
References:
- Sebesta,”Concept of programming Language”, Pearson Edu
- Louden, “Programming Languages: Principles & Practices” , Cengage Learning
- Tucker, “Programming Languages: Principles and paradigms “, Tata McGraw –Hill.
- E Horowitz, "Programming Languages", 2nd Edition, Addison Wesley